Character Design: Cave Golem Boss

Cave Golem iteration

Cave Golem iteration

Cave Golem Early silhouettes

Cave Golem Early silhouettes

Final Design Cave Golem

Final Design Cave Golem

Sketching to help us visualize how we wanted the Cave Golem to interact with the player's room in Mixed Reality

Sketching to help us visualize how we wanted the Cave Golem to interact with the player's room in Mixed Reality

Figuring out how the Golem would appear in the room and interact with the player in MR

Figuring out how the Golem would appear in the room and interact with the player in MR

Character Design: Cave Golem Boss

The cave boss I designed for Mythic Realms! I had a lot of fun with this guy, and we went through a lot of iterating to figure out exactly how we wanted it to look and act.