Death's Game - Death

Main menu animation demo. We wanted him to interact with the player and set up the game for them, so I implemented a IK and multi-parent constraints so we could dynamically change were he was placing the object

7.5k vertices

7.5k vertices

Death's Game - Death

The titular character of Death's Game. He was very fun to design, since we wanted him to be involved in setting up your game in the main menus. I went for large, decorated hands that as a focal point and terrifying, beady eyes that would watch you from anywhere in the arena.